Files
REplay uses many different files internally- especially due to its necessity for storing data for specific payloads and exploits- e.g: offsets and dumper code and even driver signatures. So with that -I thought providing a list of files was helpful for you into their own subcategory.
WARNING: ALL INFORMATION IN THIS PAGE MIGHT SPOIL SOME OF THE QUESTIONS AND ANSWERS
Required Files
This will be re-mentioned in Set REplay up, but REplay requires that it be in a directory where it has access to files it requires statically. So the following required files are documented here.
offsets.json
JSON
Needs it for basic module on mock/simulation payload environment
L1, L2
client.dll.json
JSON
Required access for the same as the above file
L1, L2
index.html
HTML Source File
Required for the server. But this is shipped with the program only for Level 2
L2
Generated files
There are many files generated by the program over time, both for configuration purposes and for save settings. The following are defined below
imgui.ini
Generic Config File
Generated by ImGui library
L1, L2
nrGJzewj
Plain Text
Required for cryptographic value storage for binary integrity system
L2
Generic Read
Generic read files are files utilized by the GUI system either for fonts or for other IO related matters. The table below showcases these logs in depth. Note that all of these files are for every single level that uses the Windows GUI.
C:\Windows\Fonts\verdanab.ttf
Font file
Generic text value
C:\Windows\Fonts\verdanai.ttf
Font file
GUI title text, GUI subtitle text
"C:\Windows\Fonts\Verdana.ttf
Font file
GUI regular text output
Orbitron.ttf
Font file
GUI regular text output
Special condition if the file exists or so happens to exist
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